Showing posts with label UX. Show all posts
Showing posts with label UX. Show all posts

Friday, 24 December 2010

Physical Email

I've been thinking about some sort of physical email for sometime now. Something that recaptures the tactile nature of receiving a letter while maintaining the convenience of email.

I stumbled upon this the other day – genius.


Tableau: physical email from John Kestner on Vimeo.

You can read more about his work here.

Tuesday, 12 January 2010

Ambient User Experience

An article about Ambient User Experience, that is the elements that don't server a vital function on a web site, but none-the-less build part of the overall experience.

For me this is all about the personality of a site or application, and how the UX should reflect the Brand it represents.




Here's a couple of examples of stores that reflect very different personalities  through the UX: Nike vs Dell

Obviously they are visually very different, but look beyond that at the way they function. Nike is playful with lots of gadgets while Dell is almost purely functional and yet both allow the user achieve a similar objective, to choose, customise and buy a product.



Thursday, 26 November 2009

The Playful Experience

The digital space is conducive to play—exploration, imagination, and learning. And many successful digital products are built for play or incorporate play into their interaction design. No matter how important our jobs, serious our responsibilities, or stiff our personalities, all people need to play—whether we admit it or not. Is the boss looking? 
An interesting article about the importance of playfulness in user experience design.